![]() The 18ft radio-controlled boats can travel up to 50mph. Sea drones - which Russia has described as unmanned speedboats - are thought to have been used before in the Black Sea. Video purportedly of the attack - which Sky News is working to verify - shows a small black boat being shot at and destroyed. "Our defence is absolutely not ready to thwart them in any way."Īs we reported earlier, Russia has today claimed that Ukraine has used sea drones to target one of its warships in the Black Sea. He also addressed the recent Belgorod invasion - which he blamed on "saboteurs". But more technological and well-managed." ![]() "Everything goes in order to achieve the supreme goal, as we had during the Great Patriotic War. And they are absolutely philosophical about what losses they bear. "They work with any system - Soviet, NATO, whatever - and they are equally successful. Mr Prigozhin praised Ukraine's army as "one of the strongest armies", adding: "They have a high level of organisation, training, intelligence, they have various weapons. Russian forces also retreated from Izyum in September - leading to the discovery of mass graves - and Kherson in November. And somehow everything didn’t work out."ĭespite describing the invasion as a "special military operation" in the Donbas and Luhansk regions, Russian troops attacked Kyiv from Belarus at the start of its February 2022 invasion.īut Russia retreated after meeting stern Ukrainian resistance and then a counteroffensive which threatened to encircle its forces. Then s*** our pants and retreated in Kherson, then Izyum, Krasny Liman. Speaking in an interview with pro-Kremlin strategist Konstantin Dolgov, posted on Telegram, Yevgeny Prigozhin said: "We approached Kyiv, then, as we say it in Russian, s*** our pants and retreated. For each tile that was traced out in at least one of the missile paths, damage is applied.Russia "s*** our pants and retreated" from Kyiv in the early days of the war, the founder of the Wagner Group of mercenaries has said. (Shotgun blasts go through enemies.) The missile paths are truncated if the distance along one of the axes becomes greater than the shotgun's range. Then, for each tile in a (2 × spread + 1) side-length square around the target, the game traces out the path of a missile until it hits a wall. The true target will be a tile that is at the shotgun's maximum range with an approximately parallel vector. To calculate a shotgun's area of effect, first a target square is calculated by extrapolating from the vector pointing at the manually targeted square. This article discusses technical aspects of DoomRL and will be of limited interest to most players. Rounding is to the nearest integer (0.5 rounds to even).ĭoomRL uses shotguns with four different Area of Effect types: This penalty is applied linearly, and it is applied even at point-blank range. Each shotgun has a reduction rating that determines what percentage of damage is taken off per tile of distance. Shotgun damage also diminishes over distance. The range of a shotgun determines how far the blast extends from the attacker, and the spread determines the half-width of the blast when it reaches it's furthest point. ![]() It is governed by two parameters: range and spread. The size of the shotgun blast varies from weapon to weapon. Shotguns never miss any target in their affected area, and they always do at least one damage to each target. The weapons from the shotgun family of DoomRL all have an cone-shaped area of effect attack that makes them unique and powerful. About Shotguns Overview and Strategy Game Data ![]()
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